Mobile Platforms

Will the iPhone Get 'Mac'd'?

One could credibly argue that Apple invented in the "personal computer" and even perfected it. But Apple saw rivals overtake it and dominate the PC market for years. Now driven in part by the "halo" of the iPod and iPhone more people are buying Macs but they still comprise a tiny share of the overall market.

The iPhone has been the breakthrough device that's redefined the smartphone category made 2008 truly the "year of mobile" -- at least for consumers. But in Q1, the iPhone saw BlackBerry overtake it to claim the number 1 smartphone spot in North America. This was driven in part by the availability of the BlackBerry from multiple carriers as well as some aggressive price incentives. 

According to NPD group here were the top selling smartphones in Q1:

  1. RIM BlackBerry Curve (all 83XX models)
  2. Apple iPhone 3G (all models)
  3. RIM BlackBerry Storm
  4. RIM BlackBerry Pearl (all models, except flip)
  5. T-Mobile G1

The NPD numbers should convince Apple that if it doesn't want what happend in the PC market to happen in the smartphone market, it has to get out to other carriers. Beyond that, what's impressive in my mind is the success of the G1 given its limited availability. BlackBerry has a large, installed base who are upgrading to the OEM's newer phones. But the iPhone and G1 buyers are switching, seeking the better mobile Internet experience that both devices offer. 

VZ Navigator Reaches Beyond US Borders

VZ Navigator (from Networks in Motion) has been relatively successful as a monthly subscription serivce. But it's under pressure from increasingly competent free apps and tools on smartphones. To remain viable over the long term the service has to remain one or two steps ahead of rivals.

In an effort to do so the service is going global. According to the press release out today VZ Navigator Global:

  • Provides business and leisure travelers the ability to find locations and access turn-by-turn directions in North America and Western Europe, including Canada, Mexico, France, Germany, Italy, Norway, Spain, Sweden and the United Kingdom -- additional countries will be added to the service throughout the year;
  • Alleviates stress or confusion caused by reading road signs or directions in an unfamiliar language -- VZ Navigator Global customers can choose either English or Spanish as the default language, and miles or kilometers to mark distances;
  • Will be initially available on the BlackBerry(R) Storm(TM) 9530 smartphone from Research In Motion (RIM) while VZ Navigator Global capabilities will be available later on additional smartphones; and
  • Finds restaurants, gas stations, banks/ATMs and other popular spots in these countries using Local Search.

Domestic VZ Navigator is $9.99 per month. Existing users can upgrade to global for an additional $10 per month. The service costs $19.99 per month and includes the domestic data for new subscribers.

Even more than traditional VZ Navigator, Global probably is a niche product and will have appeal to a very select class of international business travelers.

New Tellme Client, Services Reflect Evolution of Voice Search

Tellme is one of the true incumbents in the "voice search" and automated directory assistance segement having been around for a decade. And two years ago to the day Microsoft acquired the company for just over $800 million, making it one of Microsoft's largest acquisitions. Today the company is announcing a range of improvements and upgrades to the underlying core speech technology and consumer-user experience that hold great promise: 

These advancements include the rollout of a voice over Internet protocol (VoIP) carrier service that reduces customer transport costs, advanced speech services that improve automation of customer service calls, and a new "voice font" technology that delivers a more natural text-to-speech experience.

The new speech services are a result of collaboration between Tellme and Microsoft's Speech Components Group. These jointly designed technologies will be leveraged to advance natural user interfaces across Microsoft products to benefit billions of customers worldwide.

Because Tellme operates as an on-demand service, the new capabilities are immediately available to enterprises across Tellme's platform. In addition, Tellme is now using these technologies to power its mobile services, including the Windows Mobile 6.5 application announced today.

Much of this will play out in enterprise applications, which Dan Miller discusses in a forthcoming report. On the consumer side, Tellme is promoting a single button for voice-initiated calls, SMS and search:

The new service puts many of the most popular phone functions behind a single button. Windows phone users just press the side button of their phone to:

  • Send a text by saying "text" to open a text box, then speak the text message and send to call anyone in their contact list
  • Initiate a call simply by saying "call" and then the name of anyone in their contact list
  • Search the Web with Microsoft Live Search by speaking your request, such as "weather in San Francisco, California",
  • "Pizza in Kansas City" or "mother's day gift ideas"

We saw the demo, which was impressive, but we didn't have an extended opportunity to play with the technology. On the search front Tellme says that anything one can or would do "manually" with Microsoft Live Search on the mobile handset one can now do using voice with Tellme.

As the press release excerpt above indicates, Tellme will be "baked in" to Microsoft Windows Mobile 6.5 at a deeper (network) level. This is a potential differentiator for Microsoft Windows phones but it's not clear whether Microsoft sees the strategic value that voice search and the Tellme user experience bring to its mobile OS. 

When we were briefed Tellme presented data from a recent consumer survey that indicated a preference for voice as a way to initiate a wide range of lookups and actions, from making calls to looking up movie showtimes and getting driving directions. We have proprietary data that shows the same set of preferences in the abstract. But the abstract promise of voice has yet to translate into significant changes in mobile user behavior from our observations and tracking of the market. 

Tellme also cited Sprint's real-world experience with the Instinct and Tellme voice-powered Live Search as further evidence voice's potential to impact user behavior. The company said there has been impressive adoption and use of voice search on the Instinct. And we continue to believe that voice search (done right) has the capacity to increase usage frequency and deepen user engagment. 

Tellme and Microsoft of course have a range of competitors including Vlingo, Google, Nuance and others. That competition and the increasing emphasis on voice search holds great promise for the mobile user experience. 

However the proof of whether speech can deliver the kind of mobile UX we've been anticipating and writing about for some time is in the actual usability and accuracy of the consumer experience. But Tellme's novel, unified "call, text, search" approach and OS-level integration with Window Mobile represent a potentially significant evolutionary step in that process.

Opera Mobile Web Report for March

Opera released its latest "State of the Mobile Web" (reflecting usage on the Opera Mobile and Mini browsers) for March. It covers a broad range of countries in North America, Europe, Asia and now Latin America. I'm reproducing the US and UK charts, which show top sites and handsets on Opera's network. 

United States

 Picture 8

United Kingdom

 Picture 9

More data on other parts of the world are available in the full report. Google is the dominant site in most of the countries examined. That may well be navigational as much as it is "search." 

Opera also looked at when people were browsing the mobile Web (24 hour clock):

Picture 10

The greatest use appears to be in the block between 4pm and midnight, in particular 8pm and midnight.

True or False: Apple to Develop iPhone for Verizon?

By now you're read it, Verizon and Apple are allegedly talking at a "high level" about bringing the iPhone to the largest US operator. According to USAToday:

The New York-based telecom entered into "high-level" discussions with Apple management a few months ago, when CEO Steve Jobs was overseeing day-to-day business, these sources say. They declined to be named because they aren't authorized to speak publicly.

Verizon CEO Ivan Seidenberg hinted at this in remarks to the Wall Street Journal roughly a week ago:

Mr. Seidenberg also addressed the notion of Apple Inc.'s iPhone ever coming to the Verizon Wireless network, saying it is more likely that Apple would be willing to work with the carrier under the fourth-generation, or 4G, network, which follows the same technology standard as AT&T Inc.'s 4G plans. He said Apple never seriously considered making a CDMA version of the iPhone because it didn't have as wide a distribution opportunity.

However on the recent Apple earnings call, COO Tim Cook seemed to reaffirm Apple's relationship with AT&T. I didn't listen to the earnings call but according to ZDNet, Cook described AT&T as “the best wireless provider in the U.S.” and further said the company does not plan to change partners.

Some people are speculating that this rumor has been floated to make AT&T nervous, given how well the iPhone has performed for the carrier. However, I doubt that's the case. 

If the USAToday report were true, there would be a number of technical issues and challenges to overcome. Verizon's network is CDMA while the iPhone uses GSM. It may be that the alleged talks contemplate a couple of years down the road with LTE/4G is rolled out and the AT&T contract extension has expired. 


Related: iPhone appears to drive data-plan adoption at O2 in the UK vs. other carriers.

ValPak: Mobile Coupon 'Prints' 4X Online

When I was the Ad:Tech conference earlier this week I spoke at some length with Todd Leiser of ValPak. We were talking about coupons in the recession and his deal with RetailMeNot. I was also talking to him about how, in our research, we've found high degrees of receptiveness to mobile couponing and its equivalents -- despite ambivalence or hostility toward other forms of mobile advertising from many respondents.

In our most recent survey (3/09, not yet published) we found that 57% of respondents agreed "strongly" or "somewhat" with the statement: "I'm interested in any ad that offers me a discount or way to save money." Here's a related question and answer from and online survey we conducted in August, 2008 (n=789): 

Appetite for mobile offers

What ValPak told me in a follow up conversation on the phone is that they quietly optimized for mobile in March. Leiser said they were happily surprised by the adoption and response with no promotion or formal announcement.

Now for the significant information: I was told that for every four site visitors to on the PC the company sees one coupon print (25% response/conversion) on average. But in April, with a smaller base, the company saw four coupons selected/downloaded for every mobile site visitor (400% response/conversion). This grew from 200% in March. 

Though mobile users of the site are at this stage a much smaller group, their engagement is striking. It's evidence of the demand for coupons in a mobile context and the potential performance of those offers. 

Boston Emerging as Lo-Mo Hub

Quattro, Skyhook, uLocate, Nuance and others in the mobile space are all in Boston, which is starting to become something of a hub or HQ for mobile and local-mobile companies. Witness the growth in investment capital flowing into Boston-based companies with mobile ties:

VC investment in boston mobile companies

Apple Says It Crossed Billionth App Threshold

Beyond the interesting "takeover ad" on the NY Times site, it's worth marking the download of the billionth iPhone app. Apps existed before Apple, so did smartphones and touchscreens. But the story was almost the same with the MP3 player; all the components were there but the iPod's upgrade of the user experience and intangible "cool" factor won the day with consumers.

The iPhone, dismissed initially as an elitist device, has almost singlehandedly transformed the smartphone market. Now, with few exceptions OEMs are making touch-screen handsets with full browsers. And everybody has an "apps store." Android may have been working on this experience but the iPhone cemented it and created the standard that the others are now following. Voice interfaces, cameras as search tools and "augmented reality" may one day set new usability and UX standards but for now it's the iPhone. 

Yahoo Q1 Earnings Call: Mobile-Related Comments

When Yahoo announced Q1 earnings on Tuesday, CEO Carol Bartz spent a good deal of time discussing what she believed were Yahoo's strategic assets, in which the company would continue to invest. Prominently discussed among those assets was mobile.

Here are Bartz's mobile-related comments from the earnings call transcript:

On my first point, the best candidates for focused investment and renewed innovation are those products that generate the majority of our traffic and corresponding economic value. These include the homepage, sports, news, finance, entertainment, mail, search and mobile . . .

Yahoo! also continues to improve the way people connect to the experiences that matter to them most, regardless of time, place or device. For example, for the NCAA basketball tournament we created an integrated experience that provided fans with access to their brackets and breaking news anywhere at any time via their PC’s and mobile devices.

Speaking of mobile, I really have to tip my hat to that team. Our mobile team has clearly demonstrated that innovation is alive and thriving at Yahoo! They wowed the mobile world at the recent CTIA Wireless Conference. We received overwhelmingly positive response from users and press to our Yahoo! Mobile for Web and Yahoo! Mobile and Messenger iPhone apps. They are applauding Yahoo! Mobile’s simple and clean design and its easy customization. One reporter praised it as the “most comprehensive and attractive personalized mobile home page yet.”

Yahoo! Mobile on the browser is now available on more than 300 devices around the world and the iPhone app is among the most popular in the Apple iPhone app store. If you haven’t seen it, be sure to check it out on our Mobile site or on the app store. All of these examples speak to the power of Yahoo!’s network to attract and engage users through great products delivered in any format on any device.

Rumor: Voice Coming to the iPhone

According to Ars Technica, sources tell them that voice/speech is coming to the next software upgrade for the iPhone: iPhone OS 3.0:

Sources speaking to Ars have discovered evidence of new voice control features coming to iPhone OS 3.0. Apparently going by the code name "Jibbler," it looks like it will provide not just voice synthesis, but also voice recognition for the upcoming iPhone OS 3.0.

Beyond the rumor itself it's not clear how deeply integrated speech will be with the device or whether apps developers will have access to voice/speech (as they do with location). We can at least expect voice dialing and perhaps access to apps via voice. Assuming it's true it will be quite interesting to see what appears in June. 

Report Ranks Yahoo Tops in Mobile Search Performance

Gomez, Inc. and dotMobi have come out with competitive benchmarketing of site performance for three categories on the mobile Web: search, banking and airlines. The criteria used and ranking methodology were as follows:

  • Discoverability - how readily a consumer can find the mobile Web site using different URLs.
  • Readiness - how well the mobile Web site renders on popular mobile devices.
  • Availability - the percentage of successful transactions or the availability of a Web page.
  • Response time - how long each page takes to download and the duration of an entire transaction.
  • Consistency - how well the mobile Web site performs on different mobile carriers, in different geographies and time frames.

Yahoo was the top performer in the mobile search category. Here are the complete results:


In the two other categories Bank of America and AirTran were the winners:

  • Banking -- Bank of America was the overall number 1
  • Airlines -- AirTran was overall number 1

As the five criteria above suggest, this study measured overall mobile web performance. The irony of this study is that dotMobi is a domain that will be almost worthless as more of the mobile Web is about "full HTML" and mobile applications downloaded directly onto devices. 

Google Q1 Earnings Call: Mobile Remarks

Google released Q1 earnings yesterday, beating expectations but posting its first quarterly decline in revenues. There was a fair amount of discussion on the call about mobile, which was identified as one of three growth areas for the company. The other two were apps (enterprise) and display advertising.

Mobile continues to be a major area of strategic focus for the company and it appears there will be many more devices running Android (or announced) by this time next year. The following are comments from the earnings call transcript relevant to mobile.

CEO Eric Schmidt

Look at the success of Android and the mobile space in general. By improving the mobile web experience people search many, many times more than they did in previous mobile devices. We benefit both in terms of end-user happiness as well as ultimately in strong revenue growth from that area.

SVP Jonathan Rosenberg

Patrick highlighted in his remarks that Google has rigorous management of expenses, but we also have a history of making big investments based on technical insights and we are going to continue to do that today, especially in areas like display, mobile, and Android . . .

On the mobile side, more people are accessing the web from their phones. The number of mobile searches has gone up five times in just the last couple of years and this new generation of phones has eyes, a camera; ears, a microphone; skin; a touch screen; and they know their location. This makes them a great platform for very compelling applications.

We launched Google Latitude which you can use to share your location with friends with a fun Google news cluster just this morning on Latitude helping catch a thief in San Francisco. If you go to Google news and type in Latitude thief.

We are also investing in Android to make a great mobile web experience available to everyone and over 8% of mobile browsing is now conducted through Android, which is second only to the iPhone.

Spencer Wang - Credit Suisse

On mobile, can you give us a sense of what the click view rates look like on mobile relative to traditional search?

Jonathan Rosenberg

I don’t have specific data on click through rate. We are certainly seeing more advertisers are choosing to run their ads on mobile devices. You can see examples if you query auto insurance on the iPhone or an Android device. And the RPMs on the iPhone and Android are high, even though we’re in very early days of the mobile ecosystem, but I don’t have any specific data on how click through rates differ.

Sandeep Aggarwal - Collins Stewart

[W]hat kind of traction you are seeing for Android on mobile and what do you think about the potential of Android on the netbook?

Eric Schmidt

Overall it looks like Android is going to have a very, very strong year. We are already aware of many, many uses of Android, which as you know is open source, where literally the devices we hear about near the announcements, so the open source part of the strategy is working. We have also recently just announced an upgrade in new software for Android which is out now among the technical community and again, the stability, the proof points are really there now.

There are announcements happening between now and the end of the year that are quite significant from operators and new hardware partners in the Android space, which I won’t preannounce except to say that they really do fulfill much of the vision that we laid out more than a year ago.

On the netbook side, there are a number of people who have actually taken Android and ported it over to netbook or netbook-similar devices. So we think that’s another one of the great benefits of the open source model that we’ve used. We’re excited that that investment is occurring. And again, largely outside of Google, which we think is great.

Nokia Profits Way, Way Down

Nokia announced its Q1 numbers, which look pretty bad, but are better than lowered analyst expectations. Sales fell 27% and net profits were down a staggering 90%. Nokia still has a 37% global handset market share, which is unchanged from Q4 and down two points from a year ago. 

The economy and intensifying competition are the culprits. 

Nokia device sales by region

Source: Nokia

In the press release, Nokia CEO Olli-Pekka Kallasvuo said: 

I am especially pleased with the performance of our first mass market touch product, the Nokia 5800 XpressMusic. Together with Comes With Music, it is a great example of Nokia providing solutions that consumers value.

Dubbed the "poor-man's iPhone," the 5800 is cheaper than its rival. As we argued yesterday that strategy is likely the key to any hope of market share gains in the US. 

JumpTap Introduces tapMatch PPC Marketplace for Text, Display Ads

JumpTap debuts a new PPC mobile ad marketplace today called tapMatch. CMO and agency veteran Paran Johar says that tapMatch is distinguished from other mobile marketplaces (e.g., Google mobile AdWords) because it offers the most sophisticated targeting available: content, keywords, demographics, handset type, carrier, location and publishers.

The demo video shows the creation of a mobile banner campaign but the system equally accommodates text ads. What was impressive to me was its simplicity:

tapMatch screen

When JumpTap briefed me a couple of weeks ago, we digressed into a number of other discussions related to mobile advertising. One of the issues Johar and I discussed what whether it was desirable to make the click the coin of the mobile marketing realm in the same way it is online. That metric may be appropriate for mobile search advertising but not necessarily beyond that. However in a bad economy people are more inclined to pay on a PPC basis rather than CPM, as a general matter. 

Clearly Johar personally believes that a broader range of considerations should determine mobile ad performance -- he discussed those at our Internet2Go event earlier this year. But online marketers live and die by CTRs so it makes sense that the metric would transfer over -- marketers already "get" it.

However mobile offers more options to advertisers and agencies than simply direct response. I believe it's wise to reflect and be a bit cautious about turning the click-through into the uber-metric of mobile marketing. 

New Android SDK with Virtual Keyboard, Speech Support and Asian Android Surge?

According to the Android Developers Blog, the new Android SDK ("cupcake") includes some anticpated upgrades and other features:

This new version (which will be 1.5) is based on the cupcake branch from the Android Open Source Project. Version 1.5 introduces APIs for features such as soft keyboards, home screen widgets, live folders, and speech recognition. At the developer site, you can download the early-look Android 1.5 SDK, read important information about upgrading your Eclipse plugin and existing projects, and learn about what's new and improved in Android 1.5.

There are a wide range of improvements, notably a virtual keyboard. Here are just a few from the long list:

  • On-screen soft keyboard: works in both portrait and landscape orientation
  • Bundled home screen widgets include: analog clock, calendar, music player, picture frame, and search
  • Video recording
  • Copy 'n paste in browser
  • Search within a page
  • View Google Talk friends' status in Contacts, SMS, MMS, GMail, and Email applications
  • Upload videos to Youtube
  • Text prediction engine
  • Speech recognition framework

In addition, VentureBeat offers a thoughtful article on why Asia may see more Android phones and devices than the US or Europe. (Hint: cost.) The authors cite a prior Qualcomm statement that part of Android's strategy is to push down the overall cost of smartphones (to drive adoption). Adoption of smartphones equals more mobile Internet usage and search. Google is currently the mobile search leader.

In our most recent mobile consumer survey (not yet published), 19% of North American respondents who didn't currently have a smartphone indicated that they were thinking about getting one in the next 12 months. Another 21% indicated a similar intent but weren't clear on the timing. Pricing of dataplans and quality of experience (handset, speed) are the major factors driving mobile Internet usage.

HTC and Samsung will be releasing new Android devices this year in the US and EU. We may in fact see the G2/Magic (HTC) from T-mobile announced later this month. Samsung has said that it will be developing phones on the Android platform but not making "Google Experience Devices." 


Android will eventually show up in Netbooks and other devices. CNET reports that there's a set-top box based on Android coming. 

Mobile Social Networking: Mostly about Hooking Up?

The Wall Street Journal has a curious article on mobile social networking with GPS. There's a focus on Loopt and Brightkite.

Like with most other social networks, communities form around certain services. Where Loopt seemed to be full of gay men, Brightkite seemed chock-a-block with savvy Web 2.0 marketers, pitching their brands, something personal users have grown wary of. I followed three couples on their meetup escapades, and here’s what happened:

The mildly mocking video associated with the article argues that location-aware social networking is mostly about dating. There are two forms of "mobile social networking": accessing social networks (e.g., Facebook) on a mobile device and finding out who's nearby right now (e.g., Loopt, Brightkite, Latitude).

In LMS/Opus consumer data just pulled (and not yet published) we found that just over 15% of social network user-respondents were accessing their network(s) from mobile devices. That's more than double the number we found at roughly the same time last year (6%). 

ADCENTRICITY and Impact Mobile Combine for OOH + Mobile Ads

ADCENTRICITY is a digital out of home (OOK) technology provider and aggregator of ad inventory. There are literally more than 100K digital OOH screens at various locations around the US (supermarkets, franchise stores, gas stations, malls, retail stores, movie theaters, etc). ADCENTRICITY makes it easier for brands and advertisers of all stripes to buy these screens and get access to the audiences in these places.

The firm has just teamed up with Impact Mobile to add mobile reach and capabilities to its campaigns. From the release:

With Impact Mobile as the mobile service provider, this offering will provide advertisers with hyper-targeting capabilities to increase interaction with audiences on-the-go through mobile devices and help extend campaigns across even more channels. Capabilities include:

  • Call-to-Action: SMS, votes, polls, sweepstakes, contests, promotions, coupons, call-back request, text4info, surveys
  • Retail & Redemption: Mobile coupons (bar codes), unique PIN numbers (drive2web), ticketing
  • Content Deliver: Rich content, ringtones, wall papers, games, videos
  • Mobile Applications: Mobile Internet Sites (WAP) & Smart Phone Applications (more comprehensive and customized solutions)

Consumers engaging with digital out-of-home media are on-the-go and the interaction with mobile can be used for example, to send pre-programmed, customized messages to specific geographic targets throughout the life of the campaign. A mobile component to any digital out-of-home campaign can also help to drive a call to action, increase brand awareness and point-of-purchase sales.

Digital OOH is a fascinating (and effective, according to reports) marketing platform that can be used for both branding and direct response. Combining it with mobile makes it more actionable and dynamic in a range of ways implied by the release excerpt. For example, it can motivate someone to go to a point of sale (POS) and buy immediately with an offer or discount; it can get someone to sign up for alerts; it can motivate someone to download an application and so on.

Mobile can do this type of thing in general for traditional media (i.e., newspapers, mags, TV, radio) as well. And, eventually, most traditional media will (or should) offer some sort of mobile tie-in both to extend reach and to measure effectiveness. However, digital OOH is like combining TV and mobile at or near the POS. 

Yet these dynamic capabilities and the integrated marketing campaigns they imply are still quite a bit more sophisticated than the advertisers who would potentially be buying them. 


Related: Here's some additional color on the announcement from MediaPost

iPhone Nearing 1 Billion Apps Downloads

Apple says it's rapidly approaching its billionth app download. It also made a list of the top 20 downloaded apps to date in both the free and the paid category. In the paid category it's all about games, although Smule's Ocarina appears as well as iFart mobile.

In the free category, here are the top 20 according to Apple:

  1. Facebook
  2. Google Earth
  3. Pandora
  4. Tap Tap Revenge 
  5. Shazam
  6. Pac Man Lite
  7. Backgrounds
  8. Touch Hockey FS5
  9. Labyrinth Lite Edition
  10. Flashlight
  11. Urbanspoon
  12. Movies/Flixter
  13. iBowl
  14. Lightsaber
  15. Sol Free Solitaire
  16. MySpace Mobile
  17. Zippo
  18. The Weather Channel 
  19. BubbleWrap
  20. Remote

Compare comScore's list for February (only).

A review from FoxNews argues that the Palm Pre will be the first true competitor to the iPhone. However, the Pre is not likely to see the iPhone's success in hardware sales or potentially in app development. It's somewhat late to market and exclusively on Sprint, initially. 

An article on VentureBeat has some anecdotal feedback from developers regarding their attitudes and frustrations with the various non-iPhone smartphone platforms (bad news there for WinMo, RIM, Palm and Symbian). But it's anecdotal so don't generalize too much.

Here's the Skyhook data about developer interest in the various mobile platforms. 


Related: MediaPost reports on iPhone app usage frequency based on a new report from Compete, Inc:

According to an upcoming report on smartphone usage by online market research firm Compete, 39% of iPhone users cited weather-related apps as one of the three kinds of applications they use most frequently. (The Weather Channel app specifically was cited by 13%.)

A quarter of iPhone users said Facebook's was one of three apps they accessed most often, followed by game apps, at 20%. More than 10% pointed to music-related apps. After that, the more than 100 individual apps or types of apps cited by users fell to single-digit percentages, with most less than 2%.


Microsoft Emphasizing Local in Live Search BlackBerry Client Promotion

There's an impending branding change coming to Microsoft's Live Search. But for the time being Live Search is still the Microsoft brand online and in mobile. And Microsoft is making its Live Search client app (with voice search) available on a broader array of BlackBerry devices including the Bold and the Storm.

I haven't been able to use it for awhile given that my WinMo HTC phone's touchscreen phone broke. However I like the Live Search app and used it when I had the phone. Until the Pre comes out I'm using an iPod Touch for WiFi mobile Internet access and a very low-end feature phone on the go. 

Here's a wacky site that showcases the local dimensions of the Live Search client for BlackBerry:

 Live Search for BlackBery

Separately, (AT&T) is the direct beneficiary of Microsoft's mobile distribution when local searches are performed: 

Live search Web

Games Most Popular Apps on iPhone

When the iPhone and apps store first launched it was unlikely that the device and its sibling the iPod Touch would become such a hot mobile gaming platform. Consistently, however, the most downloaded apps are games, according to the "top lists" on the iTunes store and comScore, which put out some new data on the subject yesterday.

The following chart reflects comScore data on the top iPhone apps for February: 

top apps

Among the few non-games here, in order of popularity, are:

  1. Facebook
  2. MySpace Mobile
  3. Google Earth
  4. Pandora
  5. AIM
  6. Flashlight
  7. Zippo lighter
  8. Movies/Flixter 
  9. Remote

Here are today's top free and paid apps, according to Apple (note Skype at #2 and Yahoo! Mobile at #10):



comScore also offered the following observations about the apps audience:

  • They are 32 percent more likely than average to belong to households earning at least $100,000 per year. This income segment represented 35 percent of all app users.
  • More than half (54 percent) of app users are in households making at least $75,000 per year.
  • They were at least three times more likely than the average Internet user to visit several popular gaming sites, including, IGN Entertainment, GameStop, AddictingGames,, Blizzard Entertainment, SourceForge and
  • They were also at least three times more likely than average to visit several popular social/communication/entertainment sites, including: AOL Instant Messenger, Hulu,,, iMeem and