Tue, 11/25/2008 - 08:25 by Greg Sterling
MocoNews reported on a preview of apps for the iPhone created by AKQA. So I downloaded the apps to investigate whether they were interesting and effective or merely novelties.
Gap:
What's there:
- A bunch of videos of celebrities doing Xmas carols, which can be shared via email
- A "game" called mix not match, where users can drag/swap the the various items of clothing on a female or male model
- Ability to save items on models to a "gift list"
- Store finder using "current location" or city/zip manually input
What's missing:
- Broader product search (even if it only opened the Safari browser and took users to the Gap site)
- E-commerce capability
- Promotions of any kind to lure people into stores to buy
Target:

What's there:
- Store finder using current location
- Game-like gift finder by gender and age category. Using the snow globe metaphor, users shake the app and get a new gift suggestion
- Once a desired gift is located users can "favorite," buy online or find the item at a local store
- Ability to go to Target's mobile or conventional websites
What's missing:
- Ability to search for items
- This isn't "missing" but the shaking action got very old very quickly
- Circular ads/discounts/deals
Of the two apps, Target was the more effective and complete, offering a tie-in with the mobile Target site or the Internet site. It also enabled users to buy the item from Target.com or find it in a local store. The Gap experience failed to offer a link to its mobile site or the ability to buy any of the featured items. Both apps lacked a product search capability.
Both of these apps are flawed in different ways but point the way toward a host of branded and/or retailer apps -- Ads as Apps -- that represent a very powerful marketing and loyalty opportunity for their brands and products.